
13: Game of Death
- heavy
- kinetic
- extreme
- inventive
- bleak
- cold
Heavy, breathless, extreme horror / thriller, inventive in texture. Nihilistic, mid-stakes, cold, hand-scored across twelve axes of taste.
How every film is hand-scored →After losing his job, his car and his money, Phuchit, races against time to complete 13 tasks ordered by an anonymous caller who promised 100 million Baht upon completion.
Our read · 13: Game of Death (2006) reads as a heavy, breathless, inventive horror · thriller · crime entry — extreme in intensity, mid-stakes in scope, cold in temperature, nihilistic in outlook. Hand-scored on twelve axes of taste — mood, pacing, weirdness, hope, stakes, humour, reality, density, warmth, auteur, intensity, and era — with a derived palette drawn from its dominant cinematography.
More info & search links
The shape of 13
What watching it is actually like.
“You want a vicious Thai death-game satire that escalates without mercy.”
Skip it tonight — You cannot stomach humiliation, cruelty, and a punishing final turn.
The reading.
Each axis is hand-scored — not derived from votes or genre averages. The marker shows where this film sits; the gradient fill uses the film's own cinematography palette.
Eight films that read most like this one.
Closeness in the twelve-axis space — how the film actually reads, not “people also liked.”
Discussion
What does your Movie DNA look like?
Rate a few films you've seen. We map your taste across the same twelve axes and find the films you'll actually want to watch tonight.
Calibrate yourself









